# lua_config

val:
  TmpCfgObj = {
                         id = 1000,
                         name = "朔月海岸",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 6350,
                         y = 8450,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 25200,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100017]={id=100017,x=3905,y=13393,anima="idle_159"},[100013]={id=100013,x=13672,y=12643,anima="idle_93"},[100012]={id=100012,x=14105,y=14235,anima="idle_188"},[100014]={id=100014,x=9449,y=20550,anima="idle_177"},[100011]={id=100011,x=6549,y=18152,anima="idle_187"},[100010]={id=100010,x=5942,y=15242,anima="idle_191"},[100008]={id=100008,x=5350,y=12552,anima="idle_168"},[100009]={id=100009,x=6538,y=11454,anima="idle_211"},[100007]={id=100007,x=8812,y=8819,anima="idle_187"},[100006]={id=100006,x=7497,y=7832,anima="idle_128"},[100005]={id=100005,x=11348,y=4049,anima="idle_173"},[100004]={id=100004,x=16235,y=6252,anima="idle_167"},[100003]={id=100003,x=17796,y=2841,anima="idle_163"},[100002]={id=100002,x=19253,y=3040,anima="idle_150"},[100001]={id=100001,x=23405,y=4317,anima="idle_221"},[100015]={id=100015,x=9502,y=10500,anima="idle_214"},[1004102]={id=1004102,x=12657,y=8510,anima="idle_245"},[201044]={id=201044,x=9319,y=5711,anima="idle_245"}},
                      mon={10000021,10000021,10000020,10000006,10000006,10000006,10000006,10000006,10000006,10000006,10000006,10000006,10000006,10000005,10000005,10000005,10000005,10000005,10000005,10000005,10000005,10000005,10000005,10000004,10000004,10000004,10000004,10000004,10000004,10000004,10000004,10000004,10000004,10000002,10000002,10000002,10000002,10000002,10000002,10000002,10000002,10000002,10000002,10000001,10000001,10000001,10000001,10000001,10000001,10000001,10000001,10000001,10000001},
                      Doors = {

                           [1002] = { id = 1002, x = 13697, y = 12157, scene = 1002,px = 15236,py = 1879,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1001,
                         name = "彩云船崖",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 1585,
                         y = 4188,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1002,
                         name = "抵抗军营",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 14270,
                         y = 8046,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,25}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23000,
                      scene_height = 22500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100201]={id=100201,x=15272,y=2678,anima="idle_181"},[100202]={id=100202,x=15811,y=5796,anima="idle_197"},[100203]={id=100203,x=14406,y=7696,anima="idle_168"},[100204]={id=100204,x=15386,y=8402,anima="idle_224"},[100205]={id=100205,x=16143,y=12583,anima="idle@casual2_220"},[100206]={id=100206,x=13941,y=12804,anima="idle_160"},[100207]={id=100207,x=10889,y=11215,anima="idle_167"},[100208]={id=100208,x=12047,y=8632,anima="idle_256"},[100209]={id=100209,x=9797,y=7554,anima="idle_108"},[100210]={id=100210,x=8003,y=7180,anima="idle_229"},[100211]={id=100211,x=4804,y=11102,anima="idle_191"},[100212]={id=100212,x=6351,y=13734,anima="idle_245"},[100213]={id=100213,x=9053,y=14549,anima="idle_205"},[100215]={id=100215,x=13253,y=16547,anima="idle_190"},[100216]={id=100216,x=13939,y=17647,anima="idle_189"},[100217]={id=100217,x=8751,y=10499,anima="idle_245"}},
                      mon={100020001,10020001,10020002,10020001,10020002,10020001,10020001,10020002,10020001,10020001,10020001,10020001,10020002,10020002,10020002,10020002,10020002,10020002,10020002,10020005,10020005,10020005,10020005,10020005,10020005,10020005,10020005,10020005,10020005,10020005,10020004,10020004,10020004,10020004,10020004,10020004,10020004,10020004,10020004,10020004,10020004,10020006,10020006,10020006,10020006,10020006,10020006,10020006,10020006,10020006,10020006,10020006,10020007,10020007,10020007,10020007,10020007,10020007,10020007,10020021,10020007,10020021,10020007,10020020,10020020,10020022,10020022,10020023,10020001,10020001,10020007},
                      Doors = {

                           [1000] = { id = 1000, x = 15189, y = 957, scene = 1000,px = 14365,py = 14045,index = 1,  } ,

                           [1003] = { id = 1003, x = 14145, y = 18251, scene = 1003,px = 9747,py = 2853,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1003,
                         name = "迷雾沼泽",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 7545,
                         y = 5650,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,50}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100301]={id=100301,x=8849,y=2232,anima="idle_60"},[100302]={id=100302,x=6803,y=3789,anima="idle_162"},[100303]={id=100303,x=9308,y=6098,anima="idle_257"},[100304]={id=100304,x=10941,y=6757,anima="idle_229"},[100305]={id=100305,x=10633,y=9207,anima="idle_210"},[100306]={id=100306,x=5818,y=9633,anima="idle_194"},[100307]={id=100307,x=2506,y=10188,anima="idle_124"},[100308]={id=100308,x=2987,y=3208,anima="idle_134"},[100309]={id=100309,x=4793,y=7113,anima="idle_200"},[100310]={id=100310,x=5172,y=10919,anima="idle_181"},[100311]={id=100311,x=9068,y=10688,anima="idle_153"},[51819002]={id=51819002,x=4205,y=10260,anima="idle_186"},[51819003]={id=51819003,x=6136,y=15846,anima="idle_245"},[100312]={id=100312,x=1744,y=1618,anima="idle_95"},[100320]={id=100320,x=7303,y=5528,anima="idle_245"}},
                      mon={10030002,10030002,10030002,10030002,10030002,10030002,10030002,10030001,10030002,10030002,10030002,10030003,10030003,10030003,10030003,10030003,10030003,10030003,10030003,10030003,10030003,10030005,10030005,10030004,10030004,10030004,10030004,10030004,10030004,10030004,10030004,10030004,10030004,10030005,10030005,10030005,10030005,10030005,10030005,10030005,10030005,10030006,10030006,10030006,10030006,10030006,10030006,10030006,10030006,10030006,10030006,10030006,10030007,10030007,10030007,10030007,10030007,10030007,10030007,10030007,10030007,10030007,10030020,10030020,10030021,10030021},
                      Doors = {

                           [1002] = { id = 1002, x = 10602, y = 2836, scene = 1002,px = 14444,py = 17758,index = 1,  } ,

                           [1004] = { id = 1004, x = 1784, y = 10243, scene = 1004,px = 20657,py = 5249,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1004,
                         name = "洛亚王城",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 12140,
                         y = 10650,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,50}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 26000,
                      scene_height = 22688,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100418]={id=100418,x=18612,y=6130,anima="idle_164"},[100417]={id=100417,x=8809,y=6565,anima="idle_153"},[100416]={id=100416,x=14801,y=8404,anima="idle_150"},[100415]={id=100415,x=15993,y=7894,anima="idle_146"},[100414]={id=100414,x=6815,y=4593,anima="idle_221"},[100413]={id=100413,x=5501,y=4693,anima="idle_142"},[100412]={id=100412,x=7902,y=3478,anima="idle_156"},[100411]={id=100411,x=8882,y=4605,anima="idle_175"},[100410]={id=100410,x=4901,y=3601,anima="idle_124"},[100409]={id=100409,x=8090,y=8376,anima="idle_129"},[100408]={id=100408,x=19640,y=5150,anima="idle_172"},[100407]={id=100407,x=9799,y=12296,anima="idle_129"},[100406]={id=100406,x=5402,y=15606,anima="idle_138"},[100405]={id=100405,x=4668,y=15902,anima="idle_134"},[100404]={id=100404,x=4738,y=8859,anima="idle_130"},[100403]={id=100403,x=7606,y=7861,anima="idle_134"},[100402]={id=100402,x=14892,y=16640,anima="idle_211"},[100401]={id=100401,x=13488,y=9707,anima="idle_133"},[51540004]={id=51540004,x=15306,y=16596,anima="idle_230"},[51540002]={id=51540002,x=12546,y=12847,anima="idle_223"},[51819001]={id=51819001,x=23015,y=16134,anima="idle_245"},[100420]={id=100420,x=8335,y=8942,anima="idle_135"},[100430]={id=100430,x=9338,y=7777,anima="idle_240"},[1004100]={id=1004100,x=1497,y=4341,anima="idle_245"},[1004101]={id=1004101,x=10350,y=3851,anima="idle_179"},[51819004]={id=51819004,x=21358,y=8072,anima="idle_245"},[100421]={id=100421,x=11505,y=7150,anima="idle_245"},[100422]={id=100422,x=6708,y=6555,anima="idle_245"},[100422]={id=100422,x=6726,y=6474,anima="idle_245"},[100423]={id=100423,x=3225,y=3535,anima="idle_245"}},
                      mon={},
                      Doors = {

                           [1005] = { id = 1005, x = 4260, y = 9176, scene = 1005,px = 11015,py = 3550,index = 1,  } ,

                           [1003] = { id = 1003, x = 21203, y = 4902, scene = 1003,px = 2989,py = 10218,index = 1,  } ,

                           [8002] = { id = 8002, x = 22255, y = 8672, scene = 8002,px = 11600,py = 10800,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1005,
                         name = "蘑菇林",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 8350,
                         y = 5050,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,80}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23050,
                      scene_height = 19519,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100512]={id=100512,x=17341,y=8921,anima="idle_245"},[100511]={id=100511,x=13094,y=9429,anima="idle_245"},[100510]={id=100510,x=11408,y=10528,anima="idle_245"},[100509]={id=100509,x=10753,y=12147,anima="idle_245"},[100508]={id=100508,x=9055,y=14141,anima="idle_245"},[100507]={id=100507,x=6050,y=14154,anima="idle_245"},[100506]={id=100506,x=4955,y=11740,anima="idle_245"},[100505]={id=100505,x=5255,y=8645,anima="idle_245"},[100504]={id=100504,x=5648,y=6835,anima="idle_245"},[100503]={id=100503,x=7849,y=5446,anima="idle_245"},[100502]={id=100502,x=9161,y=4152,anima="idle_245"},[100501]={id=100501,x=11243,y=4239,anima="idle_245"},[100513]={id=100513,x=18744,y=7637,anima="idle_245"},[100514]={id=100514,x=20356,y=6341,anima="idle_245"}},
                      mon={10050002,10050002,10050002,10050001,10050001,10050001,10050001,10050001,10050001,10050001,10050001,10050001,10050021,10050021,10050021,10050020,10050020,10050020,10050006,10050006,10050006,10050006,10050006,10050006,10050006,10050006,10050006,10050006,10050005,10050005,10050005,10050005,10050005,10050005,10050005,10050005,10050005,10050005,10050004,10050004,10050004,10050004,10050004,10050004,10050004,10050004,10050004,10050003,10050003,10050003,10050004,10050003,10050003,10050003,10050003,10050003,10050003,10050003,10050002,10050002,10050002,10050002,10050002,10050002,10050002},
                      Doors = {

                           [1006] = { id = 1006, x = 20786, y = 7820, scene = 1006,px = 5660,py = 7345,index = 1,  } ,

                           [1004] = { id = 1004, x = 10549, y = 3054, scene = 1004,px = 5095,py = 8605,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1006,
                         name = "森林神殿",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 10480,
                         y = 11730,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,110}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100613]={id=100613,x=12854,y=2346,anima="idle_245"},[100612]={id=100612,x=15048,y=6842,anima="idle_245"},[100611]={id=100611,x=15818,y=8767,anima="idle_245"},[100610]={id=100610,x=11250,y=12447,anima="idle_245"},[100609]={id=100609,x=12351,y=5549,anima="idle_245"},[100608]={id=100608,x=11048,y=7746,anima="idle_245"},[100607]={id=100607,x=9453,y=9439,anima="idle_245"},[100606]={id=100606,x=3658,y=16050,anima="idle_245"},[100605]={id=100605,x=3652,y=14857,anima="idle_245"},[100604]={id=100604,x=5354,y=14552,anima="idle_245"},[100603]={id=100603,x=6346,y=12751,anima="idle_245"},[100602]={id=100602,x=8152,y=10843,anima="idle_245"},[100601]={id=100601,x=8142,y=9550,anima="idle_245"},[100620]={id=100620,x=2150,y=17545,anima="idle_245"},[100614]={id=100614,x=9458,y=10800,anima="idle_245"}},
                      mon={10060021,10060020,10060020,10060100,10060008,10060008,10060008,10060008,10060008,10060008,10060008,10060008,10060008,10060008,10060007,10060007,10060007,10060007,10060007,10060007,10060007,10060007,10060007,10060007,10060006,10060006,10060006,10060006,10060006,10060006,10060006,10060006,10060006,10060006,10060005,10060005,10060005,10060005,10060005,10060005,10060005,10060005,10060005,10060005,10060004,10060004,10060004,10060004,10060004,10060004,10060004,10060004,10060004,10060004,10060003,10060003,10060003,10060003,10060003,10060003,10060003,10060003,10060003,10060003,10060002,10060002,10060002,10060002,10060002,10060002,10060002,10060002,10060002,10060002,10060001,10060001,10060001,10060001,10060001,10060001,10060001,10060001,10060001,10060001,10060020,10060021,10060021},
                      Doors = {

                           [1007] = { id = 1007, x = 13760, y = 1139, scene = 1007,px = 12458,py = 3072,index = 1,  } ,

                           [1005] = { id = 1005, x = 5168, y = 6884, scene = 1005,px = 20245,py = 7350,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1007,
                         name = "寒鸦峡谷",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 13035,
                         y = 2817,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,200}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100712]={id=100712,x=4815,y=10602,anima="idle_141"},[100711]={id=100711,x=6738,y=10799,anima="idle_171"},[100710]={id=100710,x=9862,y=9842,anima="idle_170"},[100709]={id=100709,x=11637,y=10793,anima="idle_192"},[100708]={id=100708,x=15094,y=6781,anima="idle_270"},[100707]={id=100707,x=11766,y=5228,anima="idle_190"},[100706]={id=100706,x=8054,y=7561,anima="idle_161"},[100705]={id=100705,x=4836,y=5281,anima="idle_193"},[100704]={id=100704,x=2319,y=5645,anima="idle_169"},[100703]={id=100703,x=4230,y=3663,anima="idle_147"},[100702]={id=100702,x=10361,y=2786,anima="idle_184"},[100701]={id=100701,x=11812,y=3086,anima="idle_193"},[100713]={id=100713,x=11709,y=7672,anima="idle_155"},[100714]={id=100714,x=13867,y=10590,anima="idle_213"}},
                      mon={10070001,10070001,10070002,10070002,10070002,10070002,10070002,10070002,10070003,10070003,10070003,10070003,10070003,10070003,10070003,10070003,10070003,10070004,10070004,10070004,10070004,10070004,10070004,10070004,10070005,10070005,10070005,10070005,10070005,10070005,10070005,10070006,10070006,10070006,10070006,10070006,10070006,10070006,10070007,10070007,10070007,10070007,10070007,10070007,10070007,10070007,10070007,10070007,10070007,10070007,10070020,10070020,10070021,10070021,10070001,10070001,10070001,10070001,10070001,10070001,10070001,10070001,10070002,10070002,10070002,10070002,10070003,10070004,10070004,10070004,10070005,10070005,10070005,10070006,10070006,10070006},
                      Doors = {

                           [1006] = { id = 1006, x = 14017, y = 3354, scene = 1006,px = 13460,py = 1450,index = 1,  } ,

                           [1008] = { id = 1008, x = 3427, y = 11179, scene = 1008,px = 2442,py = 2155,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1008,
                         name = "风蚀台地",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 7432,
                         y = 8165,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,250}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100801]={id=100801,x=2454,y=2693,anima="idle_184"},[100802]={id=100802,x=6361,y=5956,anima="idle_206"},[100803]={id=100803,x=7857,y=8146,anima="idle_219"},[100804]={id=100804,x=6449,y=10958,anima="idle_202"},[100805]={id=100805,x=7842,y=11238,anima="idle_235"},[100806]={id=100806,x=3751,y=12838,anima="idle_126"},[100807]={id=100807,x=9251,y=9430,anima="idle_201"},[100808]={id=100808,x=12687,y=6604,anima="idle@casual2_197"},[100809]={id=100809,x=16720,y=7789,anima="idle_198"},[100810]={id=100810,x=17143,y=12143,anima="idle_191"},[100811]={id=100811,x=9868,y=15631,anima="idle_203"},[100812]={id=100812,x=14549,y=5034,anima="idle_176"},[100813]={id=100813,x=12253,y=11741,anima="idle_152"},[100820]={id=100820,x=11363,y=12944,anima="idle_159"}},
                      mon={10080001,10080001,10080001,10080001,10080001,10080001,10080001,10080001,10080001,10080001,10080002,10080002,10080002,10080002,10080002,10080002,10080002,10080002,10080002,10080002,10080003,10080003,10080003,10080003,10080003,10080003,10080003,10080003,10080003,10080003,10080004,10080004,10080004,10080004,10080004,10080004,10080004,10080004,10080004,10080004,10080004,10080005,10080005,10080005,10080005,10080005,10080005,10080005,10080005,10080005,10080005,10080006,10080006,10080006,10080006,10080006,10080006,10080006,10080006,10080006,10080006,10080007,10080007,10080007,10080007,10080007,10080007,10080007,10080007,10080007,10080007,10080008,10080008,10080008,10080008,10080008,10080008,10080008,10080008,10080008,10080008,10080020,10080020,10080021,10080021},
                      Doors = {

                           [1007] = { id = 1007, x = 2415, y = 1636, scene = 1007,px = 4634,py = 11358,index = 1,  } ,

                           [1009] = { id = 1009, x = 10498, y = 17504, scene = 1009,px = 5750,py = 6358,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1009,
                         name = "暗裔秘所",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 5504,
                         y = 6337,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 19100,
                      scene_height = 19400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[100901]={id=100901,x=6857,y=6337,anima="idle_212"},[100902]={id=100902,x=6505,y=6953,anima="idle_198"},[100903]={id=100903,x=2796,y=9694,anima="idle_160"},[100904]={id=100904,x=3856,y=10651,anima="idle_220"},[100905]={id=100905,x=4957,y=12739,anima="idle_211"},[100906]={id=100906,x=7564,y=13553,anima="idle_213"},[100907]={id=100907,x=9951,y=11228,anima="idle_205"},[100908]={id=100908,x=11250,y=9354,anima="idle_238"},[100909]={id=100909,x=11848,y=8608,anima="idle_205"},[100910]={id=100910,x=10831,y=6630,anima="idle_164"},[100911]={id=100911,x=8651,y=4737,anima="idle_167"},[100912]={id=100912,x=7456,y=3248,anima="idle_245"},[100913]={id=100913,x=11047,y=5347,anima="idle_186"},[100914]={id=100914,x=10554,y=2638,anima="idle_151"},[100920]={id=100920,x=12602,y=9302,anima="idle_222"}},
                      mon={10090008,10090008,10090008,10090008,10090008,10090008,10090008,10090008,10090008,10090020,10090007,10090007,10090007,10090007,10090007,10090007,10090007,10090007,10090007,10090008,10090007,10090006,10090006,10090006,10090006,10090006,10090006,10090006,10090006,10090006,10090006,10090005,10090005,10090005,10090005,10090005,10090005,10090005,10090005,10090005,10090005,10090004,10090004,10090004,10090004,10090004,10090004,10090004,10090004,10090004,10090004,10090003,10090003,10090003,10090003,10090003,10090003,10090003,10090003,10090003,10090003,10090002,10090002,10090002,10090002,10090002,10090002,10090002,10090002,10090002,10090002,10090001,10090001,10090001,10090001,10090001,10090001,10090001,10090001,10090001,10090001,10090020,10090021,10090021},
                      Doors = {

                           [1008] = { id = 1008, x = 5492, y = 6667, scene = 1008,px = 10164,py = 17159,index = 1,  } ,

                           [1010] = { id = 1010, x = 11496, y = 1797, scene = 1010,px = 1850,py = 2160,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1010,
                         name = "失落之海",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 1850,
                         y = 2160,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,350}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[101001]={id=101001,x=1965,y=2239,anima="idle_212"},[101002]={id=101002,x=5352,y=1343,anima="idle_194"},[101003]={id=101003,x=7477,y=3337,anima="idle_208"},[101004]={id=101004,x=9762,y=4544,anima="idle_190"},[101005]={id=101005,x=11845,y=5145,anima="idle_214"},[101006]={id=101006,x=12364,y=7555,anima="idle_192"},[101007]={id=101007,x=12153,y=9956,anima="idle_187"},[101008]={id=101008,x=12957,y=10638,anima="idle_190"},[101009]={id=101009,x=13956,y=12761,anima="idle_223"},[101010]={id=101010,x=12506,y=15022,anima="idle_133"},[101011]={id=101011,x=12854,y=15244,anima="idle_151"},[101012]={id=101012,x=12234,y=16730,anima="idle_193"},[101013]={id=101013,x=11647,y=17248,anima="idle_192"},[101014]={id=101014,x=6241,y=5552,anima="idle_164"},[1004103]={id=1004103,x=6280,y=5987,anima="idle_245"},[101015]={id=101015,x=13694,y=6411,anima="idle_245"}},
                      mon={10100002,10100002,10100002,10100002,10100002,10100002,10100002,10100002,10100001,10100001,10100001,10100001,10100001,10100001,10100001,10100001,10100001,10100001,10100002,10100002,10100003,10100003,10100003,10100003,10100003,10100003,10100003,10100003,10100003,10100003,10100004,10100004,10100004,10100004,10100004,10100004,10100004,10100004,10100004,10100004,10100005,10100005,10100005,10100005,10100005,10100005,10100005,10100005,10100005,10100005,10100006,10100006,10100006,10100006,10100006,10100006,10100006,10100006,10100006,10100007,10100007,10100007,10100007,10100007,10100007,10100007,10100007,10100007,10100007,10100020,10100020,10100021,10100021},
                      Doors = {

                           [1009] = { id = 1009, x = 1518, y = 2596, scene = 1009,px = 11155,py = 2155,index = 1,  } ,

                           [1012] = { id = 1012, x = 10874, y = 17106, scene = 1012,px = 3324,py = 9579,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1011,
                         name = "煌国神社",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 5697,
                         y = 9503,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,450}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[101101]={id=101101,x=7314,y=3890,anima="idle_245"},[101102]={id=101102,x=9002,y=5212,anima="idle_245"},[101103]={id=101103,x=8557,y=7966,anima="idle_245"},[101104]={id=101104,x=7950,y=9342,anima="idle_245"},[101105]={id=101105,x=5303,y=9052,anima="idle_245"},[101106]={id=101106,x=3905,y=9995,anima="idle_245"},[101107]={id=101107,x=2141,y=11058,anima="idle_245"},[101108]={id=101108,x=2806,y=12602,anima="idle_245"},[101109]={id=101109,x=5846,y=11647,anima="idle_245"},[101110]={id=101110,x=11150,y=11647,anima="idle_245"},[101111]={id=101111,x=12593,y=9701,anima="idle_245"},[101112]={id=101112,x=12303,y=8244,anima="idle_245"},[101113]={id=101113,x=9650,y=13051,anima="idle_245"},[101114]={id=101114,x=11309,y=14957,anima="idle_245"},[101115]={id=101115,x=13112,y=16263,anima="idle_245"},[101116]={id=101116,x=17650,y=6148,anima="idle_245"},[101117]={id=101117,x=17509,y=3198,anima="idle_245"}},
                      mon={10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110001,10110002,10110002,10110002,10110002,10110002,10110002,10110002,10110002,10110002,10110003,10110003,10110003,10110003,10110003,10110003,10110003,10110003,10110003,10110003,10110005,10110004,10110004,10110004,10110004,10110004,10110004,10110004,10110004,10110004,10110004,10110005,10110004,10110005,10110005,10110005,10110005,10110005,10110005,10110005,10110005,10110006,10110006,10110006,10110006,10110006,10110006,10110006,10110006,10110006,10110006,10110007,10110007,10110007,10110007,10110007,10110007,10110007,10110007,10110007,10110007,10110008,10110008,10110008,10110008,10110008,10110008,10110008,10110008,10110008,10110008,10110020,10110020,10110020,10110021,10110021,10110021,10110100},
                      Doors = {

                           [1012] = { id = 1012, x = 6303, y = 3008, scene = 1012,px = 12165,py = 9340,index = 1,  } ,

                           [1110] = { id = 1110, x = 17346, y = 12937, scene = 1110,px = 14987,py = 20960,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1012,
                         name = "焚烬火山",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 3153,
                         y = 9426,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[101201]={id=101201,x=4476,y=9851,anima="idle_300"},[101202]={id=101202,x=6372,y=13204,anima="idle_90"},[101203]={id=101203,x=4485,y=18031,anima="idle_90"},[101204]={id=101204,x=7481,y=18681,anima="idle_260"},[101205]={id=101205,x=12740,y=22096,anima="idle_240"},[101206]={id=101206,x=14554,y=20048,anima="idle_90"},[101207]={id=101207,x=11937,y=17792,anima="idle_130"},[101208]={id=101208,x=13385,y=12614,anima="idle_35"},[101209]={id=101209,x=15288,y=12033,anima="idle_240"},[101210]={id=101210,x=15666,y=10003,anima="idle_60"},[101211]={id=101211,x=13966,y=6341,anima="idle_120"},[101212]={id=101212,x=10661,y=7375,anima="idle_230"},[101213]={id=101213,x=9909,y=8261,anima="idle_230"},[101214]={id=101214,x=7440,y=7155,anima="idle_245"},[101215]={id=101215,x=11788,y=4916,anima="idle_245"}},
                      mon={10120020,10120001,10120001,10120001,10120001,10120001,10120003,10120020,10120001,10120001,10120003,10120001,10120001,10120001,10120021,10120002,10120002,10120002,10120002,10120002,10120021,10120002,10120002,10120002,10120002,10120002,10120100,10120003,10120003,10120003,10120003,10120003,10120003,10120003,10120003,10120004,10120004,10120004,10120004,10120004,10120004,10120004,10120004,10120004,10120004,10120005,10120005,10120005,10120005,10120005,10120005,10120005,10120005,10120005,10120022,10120022,10120006,10120006,10120006,10120006,10120006,10120006,10120006,10120006,10120006,10120006,10120007,10120007,10120007,10120007,10120007,10120007,10120007,10120007,10120007,10120007,10120008,10120008,10120008,10120008,10120008,10120008,10120008,10120008,10120008,10120008,10120024,10120023,10120023},
                      Doors = {

                           [1010] = { id = 1010, x = 2625, y = 9188, scene = 1010,px = 11159,py = 16880,index = 1,  } ,

                           [1011] = { id = 1011, x = 12650, y = 9747, scene = 1011,px = 6650,py = 3250,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1013,
                         name = "王朝地宫",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 10000,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,550}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29938,
                      scene_height = 24918,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[101301]={id=101301,x=11192,y=2907,anima="idle_245"},[101302]={id=101302,x=8501,y=10179,anima="idle_245"},[101303]={id=101303,x=8436,y=14677,anima="idle_245"},[101304]={id=101304,x=14586,y=11219,anima="idle_245"},[101305]={id=101305,x=11139,y=8130,anima="idle_245"},[101306]={id=101306,x=4010,y=12989,anima="idle_245"},[101307]={id=101307,x=11862,y=19935,anima="idle_245"},[101308]={id=101308,x=11420,y=16007,anima="idle_245"},[101309]={id=101309,x=19948,y=17042,anima="idle_245"},[101310]={id=101310,x=7573,y=19358,anima="idle_245"},[101311]={id=101311,x=20766,y=4145,anima="idle_245"},[101312]={id=101312,x=23334,y=8657,anima="idle_245"},[101313]={id=101313,x=3613,y=21761,anima="idle_245"},[101314]={id=101314,x=24378,y=17650,anima="idle_245"},[101315]={id=101315,x=22502,y=12613,anima="idle_245"},[101316]={id=101316,x=18665,y=21521,anima="idle_245"},[101317]={id=101317,x=20697,y=11195,anima="idle_245"}},
                      mon={10130001,10130001,10130001,10130001,10130001,10130001,10130001,10130001,10130001,10130001,10130002,10130002,10130002,10130002,10130002,10130002,10130002,10130002,10130002,10130002,10130007,10130007,10130007,10130007,10130003,10130003,10130003,10130003,10130003,10130003,10130003,10130003,10130003,10130003,10130003,10130022,10130021,10130021,10130004,10130004,10130004,10130007,10130004,10130004,10130007,10130007,10130004,10130004,10130004,10130004,10130004,10130004,10130007,10130005,10130005,10130005,10130005,10130005,10130005,10130005,10130005,10130005,10130005,10130005,10130005,10130007,10130007,10130022,10130023,10130023,10130024,10130024,10130006,10130006,10130006,10130006,10130006,10130006,10130006,10130006,10130006,10130006,10130006},
                      Doors = {

                           [1110] = { id = 1110, x = 11478, y = 1906, scene = 1110,px = 6337,py = 16912,index = 1,  } ,

                           [1014] = { id = 1014, x = 24152, y = 7552, scene = 1014,px = 0,py = 0,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1014,
                         name = "星宫秘境",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 8800,
                         y = 6500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,600}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29510,
                      scene_height = 24630,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[101407]={id=101407,x=5158,y=2883,anima="idle_245"},[101404]={id=101404,x=8605,y=6980,anima="idle_245"},[101403]={id=101403,x=4883,y=10718,anima="idle_245"},[101416]={id=101416,x=1700,y=14883,anima="idle_245"},[101406]={id=101406,x=5931,y=15968,anima="idle_245"},[101402]={id=101402,x=7797,y=21015,anima="idle_245"},[101412]={id=101412,x=12252,y=21921,anima="idle_245"},[101408]={id=101408,x=15686,y=19223,anima="idle_245"},[101409]={id=101409,x=19821,y=17843,anima="idle_245"},[101414]={id=101414,x=23196,y=20503,anima="idle_245"},[101410]={id=101410,x=19171,y=15331,anima="idle_245"},[101413]={id=101413,x=15405,y=11245,anima="idle_245"},[101411]={id=101411,x=20101,y=8109,anima="idle_245"},[101415]={id=101415,x=12205,y=12370,anima="idle_245"},[101405]={id=101405,x=15201,y=3650,anima="idle_245"},[101401]={id=101401,x=12940,y=4547,anima="idle_245"}},
                      mon={10140001,10140001,10140001,10140001,10140001,10140001,10140001,10140001,10140001,10140001,10140003,10140003,10140003,10140003,10140003,10140003,10140003,10140003,10140003,10140003,10140003,10140004,10140004,10140004,10140004,10140004,10140004,10140004,10140004,10140004,10140004,10140005,10140005,10140005,10140005,10140005,10140005,10140005,10140005,10140005,10140005,10140006,10140006,10140006,10140006,10140006,10140006,10140006,10140006,10140006,10140006,10140006,10140007,10140007,10140007,10140007,10140007,10140007,10140007,10140007,10140007,10140007,10140007,10140008,10140008,10140008,10140008,10140008,10140008,10140008,10140008,10140008,10140008,10140008,10140002,10140002,10140002,10140002,10140002,10140002,10140002,10140002,10140002,10140002,10140002,10140021,10140021,10140022,10140022,10140023,10140023,10140024,10140024},
                      Doors = {

                           [1013] = { id = 1013, x = 4555, y = 2014, scene = 1013,px = 0,py = 0,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1015,
                         name = "魔道要塞",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 24163,
                         y = 20984,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 41000,
                      scene_height = 33608,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1017,
                         name = "崩坏王庭",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 11078,
                         y = 6297,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 37400,
                      scene_height = 34700,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1030,
                         name = "未命名",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 0,
                         y = 0,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1110,
                         name = "珊瑚幻境",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 14400,
                         y = 21108,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,500}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 25010,
                      scene_height = 25000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[111014]={id=111014,x=3314,y=17365,anima="idle_140"},[111015]={id=111015,x=4995,y=18238,anima="idle_210"},[111016]={id=111016,x=6278,y=16439,anima="idle_320"},[111013]={id=111013,x=4734,y=14967,anima="idle_140"},[111012]={id=111012,x=9699,y=8317,anima="idle_240"},[111011]={id=111011,x=8581,y=6484,anima="idle_120"},[111010]={id=111010,x=10376,y=4891,anima="idle_220"},[111009]={id=111009,x=11821,y=4828,anima="idle_260"},[111008]={id=111008,x=14128,y=5090,anima="idle_20"},[111007]={id=111007,x=18947,y=3064,anima="idle_320"},[111006]={id=111006,x=16306,y=5231,anima="idle_40"},[111005]={id=111005,x=20509,y=7671,anima="idle_245"},[111003]={id=111003,x=15665,y=13254,anima="idle_140"},[111002]={id=111002,x=18140,y=13139,anima="idle_320"},[111001]={id=111001,x=15846,y=20539,anima="idle_240"},[111004]={id=111004,x=18521,y=9661,anima="idle_240"}},
                      mon={11100001,11100001,11100001,11100008,11100001,11100001,11100008,11100001,11100001,11100001,11100008,11100001,11100001,11100002,11100002,11100002,11100002,11100002,11100002,11100002,11100002,11100002,11100002,11100003,11100003,11100003,11100003,11100003,11100003,11100003,11100003,11100003,11100003,11100004,11100004,11100004,11100004,11100004,11100004,11100004,11100004,11100004,11100004,11100005,11100005,11100005,11100005,11100005,11100005,11100005,11100005,11100005,11100005,11100006,11100006,11100006,11100006,11100006,11100006,11100006,11100006,11100006,11100006,11100007,11100007,11100007,11100007,11100007,11100007,11100007,11100007,11100007,11100007,11100008,11100008,11100008,11100008,11100008,11100008,11100008,11100009,11100009,11100009,11100009,11100009,11100009,11100009,11100009,11100009,11100009,11100023,11100020,11100020,11100021,11100022},
                      Doors = {

                           [1011] = { id = 1011, x = 14034, y = 21604, scene = 1011,px = 17254,py = 12206,index = 1,  } ,

                           [1013] = { id = 1013, x = 7198, y = 17533, scene = 1013,px = 11685,py = 2246,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1201,
                         name = "世界首领1层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 1268,
                         y = 1176,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{-1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 7882,
                      scene_height = 6368,
                      scene_bright = 0.9,
                      window_minimap_width = 607,
                      window_minimap_height = 491,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1202,
                         name = "世界首领2层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 1501,
                         y = 746,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{-1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 7413,
                      scene_height = 6698,
                      scene_bright = 0.9,
                      window_minimap_width = 543,
                      window_minimap_height = 491,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1203,
                         name = "世界首领3层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 4770,
                         y = 4432,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{-1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 6144,
                      scene_height = 5888,
                      scene_bright = 0.9,
                      window_minimap_width = 512,
                      window_minimap_height = 491,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1204,
                         name = "世界首领4层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 3940,
                         y = 1178,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{-1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8000,
                      scene_bright = 0.9,
                      window_minimap_width = 491,
                      window_minimap_height = 491,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1209,
                         name = "原罪祭坛",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 2067,
                         y = 2091,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9200,
                      scene_height = 9100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1210,
                         name = "原罪祭坛",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 2067,
                         y = 2091,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9200,
                      scene_height = 9100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1211,
                         name = "原罪祭坛",
                         type = 3,
                          broadcast = 0,
                         subtype = 3,
                         x = 2067,
                         y = 2091,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9200,
                      scene_height = 9100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1251,
                         name = "首领会所1层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1252,
                         name = "首领会所2层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1253,
                         name = "首领会所3层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1254,
                         name = "首领会所4层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1255,
                         name = "首领会所5层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1256,
                         name = "首领会所6层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1257,
                         name = "首领会所7层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 8978,
                         y = 6409,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1301,
                         name = "混乱魔域1层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1301901,1301901,1301901,1301901,1301901,1301902,1301902,1301902,1301902,1301902,1301902,1301902,1301903,1301903,1301903,1301903,1301903,1301903,1301904,1301904,1301904,1301904,1301904,1301904,1301904,1301904,1301905,1301905,1301905,1301905,1301905,1301905,1301905,1301906,1301906,1301906,1301906,1301906,1301906,1301906,1301906,1301907,1301907,1301907,1301907,1301907,1301907,1301907,1301907,1301901,1301901},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1302,
                         name = "混乱魔域2层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1302901,1302901,1302901,1302901,1302901,1302901,1302901,1302902,1302902,1302902,1302902,1302902,1302902,1302902,1302903,1302903,1302903,1302903,1302903,1302903,1302903,1302904,1302904,1302904,1302904,1302904,1302904,1302904,1302905,1302905,1302905,1302905,1302905,1302905,1302906,1302906,1302906,1302906,1302906,1302906,1302906,1302908,1302908,1302908,1302908,1302908,1302908},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1303,
                         name = "混乱魔域3层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1303901,1303901,1303901,1303901,1303901,1303901,1303901,1303902,1303902,1303902,1303902,1303902,1303902,1303903,1303903,1303903,1303903,1303903,1303903,1303904,1303904,1303904,1303904,1303904,1303904,1303904,1303905,1303905,1303905,1303905,1303905,1303905,1303906,1303906,1303906,1303906,1303906,1303906,1303906,1303906},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1304,
                         name = "混乱魔域4层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1304901,1304901,1304901,1304901,1304901,1304901,1304901,1304902,1304902,1304902,1304902,1304902,1304902,1304903,1304903,1304903,1304903,1304903,1304903,1304903,1304904,1304904,1304904,1304904,1304904,1304904,1304905,1304905,1304905,1304905,1304905,1304905,1304906,1304906,1304906,1304906,1304906,1304906,1304906,1304906},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1310,
                         name = "黄昏遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1311,
                         name = "和平遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 3,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1312,
                         name = "日落遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1313,
                         name = "和平遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 3,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1314,
                         name = "落霞遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1315,
                         name = "和平遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 3,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1316,
                         name = "荒原遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1317,
                         name = "远古遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1318,
                         name = "神陨遗迹",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1319,
                         name = "首领遗迹10层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1320,
                         name = "首领遗迹10层",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1341,
                         name = "首领狩猎",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 1963,
                         y = 2886,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 6400,
                      scene_height = 5900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 1342,
                         name = "圣域首领",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 1963,
                         y = 2886,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 6400,
                      scene_height = 5900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2300,
                         name = "未命名",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 0,
                         y = 0,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2501,
                         name = "水形物语",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4738,
                         y = 6080,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{10,10}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2502,
                         name = "暮光森林",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 2778,
                         y = 4003,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{80,80}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23050,
                      scene_height = 19519,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2503,
                         name = "迷失石窟",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 19059,
                         y = 5018,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{100,100}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2504,
                         name = "冰雪王座",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 17996,
                         y = 8308,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{100,100}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2505,
                         name = "机械迷城",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 10838,
                         y = 8826,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{100,100}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 19100,
                      scene_height = 19400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 2600,
                         name = "勇者试炼",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 18600,
                         y = 7500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3000,
                         name = "经验副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4402,
                         y = 4159,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3001,
                         name = "经验副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4402,
                         y = 4159,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3003,
                         name = "经验副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3004,
                         name = "未命名",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 0,
                         y = 0,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23050,
                      scene_height = 19519,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3006,
                         name = "蝴蝶山谷",
                         type = 10,
                          broadcast = 1,
                         subtype = 0,
                         x = 14246,
                         y = 4997,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3007,
                         name = "刷怪测试图",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 4902,
                         y = 8087,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3010,
                         name = "蝴蝶山谷",
                         type = 10,
                          broadcast = 0,
                         subtype = 0,
                         x = 10225,
                         y = 13372,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 17800,
                      scene_height = 16400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3110,
                         name = "装备本·简单",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 6240,
                         y = 1175,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23050,
                      scene_height = 19519,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3111,
                         name = "装备本·普通",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 6182,
                         y = 4426,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23050,
                      scene_height = 19519,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3112,
                         name = "装备本·困难",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 14133,
                         y = 10720,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3113,
                         name = "装备本·噩梦",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 19277,
                         y = 4999,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3114,
                         name = "装备本·炼狱",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 6566,
                         y = 1500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3115,
                         name = "装备副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7867,
                         y = 2311,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14700,
                      scene_height = 12800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3116,
                         name = "装备本·普通",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 10585,
                         y = 2853,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3117,
                         name = "装备本·困难",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 17138,
                         y = 18180,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3118,
                         name = "装备本·噩梦",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4042,
                         y = 11335,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3119,
                         name = "装备本·炼狱",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 12815,
                         y = 6506,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3200,
                         name = "诛邪战场",
                         type = 2,
                          broadcast = 1,
                         subtype = 3,
                         x = 2165,
                         y = 1453,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,420}] ]],
                     team =1,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 4302,
                      scene_height = 2705,
                      scene_bright = 0.9,
                      window_minimap_width = 780,
                      window_minimap_height = 491,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3300,
                         name = "洗练本·简单",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 10330,
                         y = 2819,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3301,
                         name = "洗练本·普通",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 10330,
                         y = 2819,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3302,
                         name = "洗练本·困难",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 10330,
                         y = 2819,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3303,
                         name = "洗练本·噩梦",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 10330,
                         y = 2819,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3304,
                         name = "洗练本·炼狱",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 10330,
                         y = 2819,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3306,
                         name = "洗练副本",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 10537,
                         y = 2790,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3500,
                         name = "3500",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 15844,
                         y = 12957,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3501,
                         name = "魔化神殿1层",
                         type = 22,
                          broadcast = 0,
                         subtype = 2,
                         x = 12050,
                         y = 4306,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3502,
                         name = "魔化神殿2层",
                         type = 22,
                          broadcast = 0,
                         subtype = 2,
                         x = 12050,
                         y = 4306,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3503,
                         name = "魔化神殿3层",
                         type = 22,
                          broadcast = 0,
                         subtype = 2,
                         x = 12050,
                         y = 4306,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3504,
                         name = "魔化神殿4层",
                         type = 22,
                          broadcast = 0,
                         subtype = 2,
                         x = 12050,
                         y = 4306,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3505,
                         name = "魔化神殿5层",
                         type = 22,
                          broadcast = 0,
                         subtype = 2,
                         x = 12050,
                         y = 4306,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 3511,
                         name = "魔化神殿1层",
                         type = 22,
                          broadcast = 0,
                         subtype = 3,
                         x = 12050,
                         y = 4306,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 32300,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4053,
                         name = "巅峰竞技",
                         type = 7,
                          broadcast = 1,
                         subtype = 2,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4054,
                         name = "巅峰竞技",
                         type = 7,
                          broadcast = 1,
                         subtype = 2,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4061,
                         name = "公会争霸",
                         type = 8,
                          broadcast = 0,
                         subtype = 3,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4062,
                         name = "公会争霸测试",
                         type = 8,
                          broadcast = 0,
                         subtype = 3,
                         x = 11631,
                         y = 1816,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4063,
                         name = "公会争霸",
                         type = 8,
                          broadcast = 0,
                         subtype = 2,
                         x = 11308,
                         y = 10285,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23180,
                      scene_height = 22310,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4101,
                         name = "公会宴会",
                         type = 9,
                          broadcast = 1,
                         subtype = 3,
                         x = 3333,
                         y = 5633,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4102,
                         name = "公会争霸",
                         type = 5,
                          broadcast = 0,
                         subtype = 3,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4201,
                         name = "公会守卫",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 8004,
                         y = 5324,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 17400,
                      scene_height = 15600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 4601,
                         name = "跨服海战",
                         type = 15,
                          broadcast = 0,
                         subtype = 2,
                         x = 7477,
                         y = 10893,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 27400,
                      scene_height = 28700,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024,4061024},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5153,
                         name = "婚礼临时",
                         type = 5,
                          broadcast = 0,
                         subtype = 1,
                         x = 3644,
                         y = 3692,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5155,
                         name = "风台婚礼",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 2707,
                         y = 2517,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [1007] = { id = 1007, x = 2415, y = 1636, scene = 1007,px = 4634,py = 11358,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5163,
                         name = "海滩",
                         type = 5,
                          broadcast = 1,
                         subtype = 1,
                         x = 11570,
                         y = 5710,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 18800,
                      scene_height = 17200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5164,
                         name = "海滩",
                         type = 5,
                          broadcast = 1,
                         subtype = 1,
                         x = 11570,
                         y = 5710,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 18800,
                      scene_height = 17200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5171,
                         name = "中午答题",
                         type = 5,
                          broadcast = 1,
                         subtype = 1,
                         x = 5698,
                         y = 1661,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 11500,
                      scene_height = 6200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5172,
                         name = "中午答题",
                         type = 5,
                          broadcast = 1,
                         subtype = 1,
                         x = 5698,
                         y = 1661,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 11500,
                      scene_height = 6200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5181,
                         name = "护送飞艇",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 2500,
                         y = 3337,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [1006] = { id = 1006, x = 2508, y = 3582, scene = 1006,px = 10384,py = 841,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5182,
                         name = "护送飞艇",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 2500,
                         y = 3337,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [5181] = { id = 5181, x = 4824, y = 4427, scene = 5181,px = 2469,py = 3493,index = 1,  } ,

                           [5183] = { id = 5183, x = 4826, y = 7097, scene = 5183,px = 4875,py = 7172,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5183,
                         name = "护送飞艇",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 2500,
                         y = 3337,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [5182] = { id = 5182, x = 4828, y = 6963, scene = 5182,px = 4400,py = 7172,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5191,
                         name = "战场竞技",
                         type = 7,
                          broadcast = 1,
                         subtype = 2,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5200,
                         name = "如胶似漆",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3675,
                         y = 3702,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5201,
                         name = "相濡以沫",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3675,
                         y = 3702,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5202,
                         name = "地久天长",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3675,
                         y = 3702,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5250,
                         name = "如胶似漆",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3675,
                         y = 3702,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5300,
                         name = "铜币宝库",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5303,
                         name = "地底矿洞",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4823,
                         y = 4528,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5400,
                         name = "伙伴副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3266,
                         y = 2639,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9000,
                      scene_height = 9800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5401,
                         name = "降神副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5500,
                         name = "星灵副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8004,
                         y = 5324,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5501,
                         name = "星灵副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5502,
                         name = "星灵副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 2498,
                         y = 2158,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 17400,
                      scene_height = 15600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5600,
                         name = "神之试炼",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 2405,
                         y = 864,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 6000,
                      scene_height = 5690,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5601,
                         name = "剑豪生死斗",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 12000,
                         y = 4000,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5602,
                         name = "女王生死斗",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 33525,
                         y = 21076,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 54900,
                      scene_height = 57000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5603,
                         name = "末代祭祀",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7377,
                         y = 6695,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={1},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5604,
                         name = "地宫惊变",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8472,
                         y = 6465,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29938,
                      scene_height = 24918,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5605,
                         name = "妖乱神社",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 13398,
                         y = 8646,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5606,
                         name = "封魔奇谭",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 18174,
                         y = 2446,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5607,
                         name = "死神试炼",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 11828,
                         y = 11390,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5608,
                         name = "流泪死神",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 12027,
                         y = 22676,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 28000,
                      scene_height = 31200,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5609,
                         name = "讨伐恶龙",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7605,
                         y = 5348,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5610,
                         name = "冲锋！冲锋！",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7344,
                         y = 14332,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29938,
                      scene_height = 24918,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5611,
                         name = "战争演习",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7344,
                         y = 14332,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 24800,
                      scene_height = 24300,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5612,
                         name = "帝国攻防",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 24163,
                         y = 20984,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 41000,
                      scene_height = 33608,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5700,
                         name = "时装副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 12619,
                         y = 7368,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =4,
                 SceneMap = {
                      scene_width = 16500,
                      scene_height = 14800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5701,
                         name = "荣耀战神",
                         type = 5,
                          broadcast = 0,
                         subtype = 3,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5801,
                         name = "大乱斗",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 6406,
                         y = 14488,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 49100,
                      scene_height = 40500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5802,
                         name = "大乱斗",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 6406,
                         y = 14488,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 49100,
                      scene_height = 40500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5811,
                         name = "三英会战",
                         type = 21,
                          broadcast = 0,
                         subtype = 2,
                         x = 11308,
                         y = 10285,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 20800,
                      scene_height = 23100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5812,
                         name = "三英会战",
                         type = 21,
                          broadcast = 0,
                         subtype = 2,
                         x = 11308,
                         y = 10285,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 20800,
                      scene_height = 23100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 5900,
                         name = "魂珠副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4483,
                         y = 4255,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6000,
                         name = "3v3",
                         type = 12,
                          broadcast = 1,
                         subtype = 2,
                         x = 1600,
                         y = 1900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 16500,
                      scene_height = 14800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={6100011,6100010},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6001,
                         name = "3v3准备区",
                         type = 12,
                          broadcast = 1,
                         subtype = 1,
                         x = 7964,
                         y = 6235,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =4,
                 SceneMap = {
                      scene_width = 16500,
                      scene_height = 14800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6002,
                         name = "3v3",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6003,
                         name = "3v3",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6200,
                         name = "跨服入侵",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 5504,
                         y = 6337,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 19100,
                      scene_height = 19400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6201,
                         name = "跨服入侵",
                         type = 16,
                          broadcast = 0,
                         subtype = 2,
                         x = 9639,
                         y = 6608,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 17800,
                      scene_height = 16400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={6200106,6200106,6200106,6200106,6200106,6200106,6200106,6200106,6200105,6200105,6200105,6200105,6200105,6200105,6200105,6200105,6200101,6200101,6200101,6200101,6200101,6200101,6200101,6200101,6200100,6200100,6200100,6200100,6200100,6200100,6200100,6200100,6200109,6200109,6200109,6200109,6200109,6200109,6200109,6200109},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6202,
                         name = "世界主城",
                         type = 17,
                          broadcast = 0,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [1254] = { id = 1254, x = 6630, y = 4451, scene = 1254,px = 0,py = 0,index = 4,  } ,

                           [1255] = { id = 1255, x = 6139, y = 5754, scene = 1255,px = 0,py = 0,index = 5,  } ,

                           [1251] = { id = 1251, x = 4799, y = 6293, scene = 1251,px = 0,py = 0,index = 1,  } ,

                           [1252] = { id = 1252, x = 2961, y = 4472, scene = 1252,px = 0,py = 0,index = 2,  } ,

                           [1253] = { id = 1253, x = 4755, y = 2709, scene = 1253,px = 0,py = 0,index = 3,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6203,
                         name = "荣耀圣城",
                         type = 27,
                          broadcast = 0,
                         subtype = 2,
                         x = 9246,
                         y = 7478,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,300}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 29988,
                      scene_height = 30029,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6204,
                         name = "诺亚联合",
                         type = 25,
                          broadcast = 0,
                         subtype = 2,
                         x = 22364,
                         y = 16071,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 50200,
                      scene_height = 56400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[61530002]={id=61530002,x=17223,y=43567,anima="idle_90"},[61530003]={id=61530003,x=27647,y=43001,anima="idle_270"}},
                      mon={6150031,6150031,6150031,6150031,6150031,6150031,6150031,6150031,6150031,6150031},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6205,
                         name = "荣耀圣城",
                         type = 27,
                          broadcast = 0,
                         subtype = 2,
                         x = 9246,
                         y = 7478,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,300}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 29988,
                      scene_height = 30029,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6206,
                         name = "七海联盟",
                         type = 25,
                          broadcast = 0,
                         subtype = 2,
                         x = 22364,
                         y = 16071,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 50200,
                      scene_height = 56400,
                      scene_bright = 25,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6211,
                         name = "乌诺斯帝国",
                         type = 25,
                          broadcast = 0,
                         subtype = 2,
                         x = 23116,
                         y = 27889,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 50200,
                      scene_height = 56400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[61510004]={id=61510004,x=27806,y=43073,anima="idle_270"},[61510002]={id=61510002,x=17123,y=43766,anima="idle_90"},[61510003]={id=61510003,x=28491,y=37766,anima="idle_235"}},
                      mon={6150011,6150011,6150011,6150011,6150011,6150011,6150011,6150011,6150011},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6212,
                         name = "七海联盟",
                         type = 25,
                          broadcast = 0,
                         subtype = 2,
                         x = 22886,
                         y = 27881,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 50200,
                      scene_height = 56400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[61520002]={id=61520002,x=16688,y=43632,anima="idle_90"},[61520003]={id=61520003,x=27686,y=42947,anima="idle_270"}},
                      mon={6150021,6150021,6150021,6150021,6150021,6150021,6150021,6150021,6150021,6150021},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6300,
                         name = "boss",
                         type = 3,
                          broadcast = 0,
                         subtype = 0,
                         x = 4880,
                         y = 4500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6301,
                         name = "时空乱流1层",
                         type = 19,
                          broadcast = 0,
                         subtype = 0,
                         x = 7300,
                         y = 2500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6302,
                         name = "时空乱流2层",
                         type = 19,
                          broadcast = 0,
                         subtype = 0,
                         x = 7300,
                         y = 2500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6303,
                         name = "时空乱流3层",
                         type = 19,
                          broadcast = 0,
                         subtype = 0,
                         x = 7300,
                         y = 2500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6304,
                         name = "时空乱流4层",
                         type = 19,
                          broadcast = 0,
                         subtype = 0,
                         x = 7300,
                         y = 2500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24006,
                      scene_height = 18003,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6305,
                         name = "跨服首领4层",
                         type = 19,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24005,
                      scene_height = 18002,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6601,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6602,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6603,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6604,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6605,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6606,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6607,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6608,
                         name = "星战等待区",
                         type = 20,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6610,
                         name = "星灵战场",
                         type = 20,
                          broadcast = 1,
                         subtype = 2,
                         x = 11696,
                         y = 13082,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{300,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6611,
                         name = "星灵战场",
                         type = 20,
                          broadcast = 1,
                         subtype = 2,
                         x = 11696,
                         y = 13082,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{300,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6612,
                         name = "星灵战场",
                         type = 20,
                          broadcast = 1,
                         subtype = 2,
                         x = 11696,
                         y = 13082,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{300,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6613,
                         name = "星灵战场",
                         type = 20,
                          broadcast = 1,
                         subtype = 2,
                         x = 11696,
                         y = 13082,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{300,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6701,
                         name = "盟主争夺战一层",
                         type = 24,
                          broadcast = 0,
                         subtype = 2,
                         x = 20000,
                         y = 20000,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 54900,
                      scene_height = 57000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 6702,
                         name = "盟主争夺战二层",
                         type = 24,
                          broadcast = 0,
                         subtype = 2,
                         x = 20000,
                         y = 20000,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 54900,
                      scene_height = 57000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7001,
                         name = "战斗区",
                         type = 13,
                          broadcast = 1,
                         subtype = 2,
                         x = 3573,
                         y = 4558,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7002,
                         name = "战斗区",
                         type = 13,
                          broadcast = 1,
                         subtype = 2,
                         x = 3573,
                         y = 4558,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7003,
                         name = "战斗区",
                         type = 13,
                          broadcast = 1,
                         subtype = 2,
                         x = 3573,
                         y = 4558,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7004,
                         name = "战斗区",
                         type = 13,
                          broadcast = 1,
                         subtype = 2,
                         x = 3573,
                         y = 4558,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7005,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7006,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7007,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7008,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7009,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7010,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7011,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7012,
                         name = "备战区",
                         type = 13,
                          broadcast = 0,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7100,
                         name = "试炼副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3065,
                         y = 4466,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7110,
                         name = "资格赛战斗",
                         type = 14,
                          broadcast = 1,
                         subtype = 2,
                         x = 4886,
                         y = 4540,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7111,
                         name = "守擂赛战斗",
                         type = 14,
                          broadcast = 1,
                         subtype = 2,
                         x = 4886,
                         y = 4540,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7112,
                         name = "资格赛备战",
                         type = 14,
                          broadcast = 1,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7113,
                         name = "守擂赛备战",
                         type = 14,
                          broadcast = 1,
                         subtype = 1,
                         x = 4835,
                         y = 8266,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 8000,
                      scene_height = 8800,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7401,
                         name = "简单房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 4887,
                         y = 4515,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7402,
                         name = "中等房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 4887,
                         y = 4515,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7403,
                         name = "豪华房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 4887,
                         y = 4515,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7404,
                         name = "婚房房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 4887,
                         y = 4515,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7405,
                         name = "家园",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 3622,
                         y = 3695,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7406,
                         name = "家园",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 11484,
                         y = 13405,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 19980,
                      scene_height = 20580,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7411,
                         name = "房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 2970,
                         y = 3193,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 5243,
                      scene_height = 5868,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7412,
                         name = "房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 2243,
                         y = 2055,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 4838,
                      scene_height = 4218,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7413,
                         name = "房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 2234,
                         y = 1841,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 4777,
                      scene_height = 4738,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7414,
                         name = "房屋",
                         type = 18,
                          broadcast = 0,
                         subtype = 0,
                         x = 2555,
                         y = 3039,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 6000,
                      scene_height = 6000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7500,
                         name = "梦魇深处",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 10603,
                         y = 8893,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{50,50}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7501,
                         name = "迷雾沼泽",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 9400,
                         y = 2700,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{50,50}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7502,
                         name = "迷雾沼泽",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 12174,
                         y = 10180,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{50,50}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7503,
                         name = "风蚀台地",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 11247,
                         y = 12750,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7504,
                         name = "骑士试炼",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 12450,
                         y = 9150,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 19100,
                      scene_height = 19400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 7700,
                         name = "降神塔",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4483,
                         y = 4255,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 8000,
                         name = "飞艇护送（弃）",
                         type = 1,
                          broadcast = 0,
                         subtype = 2,
                         x = 12140,
                         y = 10650,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,50}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24800,
                      scene_height = 24300,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [1004] = { id = 1004, x = 12289, y = 20155, scene = 1004,px = 23300,py = 16100,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 8001,
                         name = "跨服飞艇护送（弃）",
                         type = 24,
                          broadcast = 0,
                         subtype = 2,
                         x = 20000,
                         y = 20000,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 24800,
                      scene_height = 24300,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                           [1004] = { id = 1004, x = 12343, y = 20124, scene = 1004,px = 23300,py = 16100,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 8002,
                         name = "飞艇护送",
                         type = 1,
                          broadcast = 0,
                         subtype = 2,
                         x = 11634,
                         y = 10888,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,50}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24800,
                      scene_height = 24300,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[51819006]={id=51819006,x=11635,y=12720,anima="idle_180"}},
                      mon={},
                      Doors = {

                           [1004] = { id = 1004, x = 11586, y = 14828, scene = 1004,px = 23300,py = 16100,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 8003,
                         name = "跨服飞艇护送",
                         type = 1,
                          broadcast = 0,
                         subtype = 2,
                         x = 11634,
                         y = 10888,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24800,
                      scene_height = 24300,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[51819006]={id=51819006,x=11635,y=12720,anima="idle_180"}},
                      mon={},
                      Doors = {

                           [1004] = { id = 1004, x = 11586, y = 14828, scene = 1004,px = 23300,py = 16100,index = 1,  } ,

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 9001,
                         name = "神邸遗迹1层",
                         type = 23,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24238,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[90010001]={id=90010001,x=12733,y=1208,anima="idle_245"}},
                      mon={90010107,90010107,90010107,90010107,90010107,90010107,90010107,90010107,90010109,90010109,90010109,90010109,90010109,90010109,90010109,90010109,90010109,90010109,90010109,90010110,90010110,90010110,90010110,90010110,90010110,90010110,90010110,90010110,90010110,90010108,90010108,90010108,90010108,90010108,90010108,90010108,90010108,90010108,90010108,90010108,90010107,90010107,90010106,90010106,90010106,90010106,90010106,90010106,90010106,90010106,90010106,90010106,90010106,90010104,90010104,90010103,90010103,90010102,90010102,90010101,90010101,90010105,90010105},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 9002,
                         name = "神邸遗迹2层",
                         type = 23,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24238,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[90020001]={id=90020001,x=12733,y=1208,anima="idle_245"}},
                      mon={90020107,90020107,90020107,90020107,90020107,90020107,90020107,90020107,90020109,90020109,90020109,90020109,90020109,90020109,90020109,90020109,90020109,90020109,90020109,90020110,90020110,90020110,90020110,90020110,90020110,90020110,90020110,90020110,90020110,90020108,90020108,90020108,90020108,90020108,90020108,90020108,90020108,90020108,90020108,90020108,90020107,90020107,90020106,90020106,90020106,90020106,90020106,90020106,90020106,90020106,90020106,90020106,90020106,90020104,90020104,90020103,90020103,90020102,90020102,90020101,90020101,90020105,90020105},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 9003,
                         name = "神邸遗迹3层",
                         type = 23,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24238,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[90030001]={id=90030001,x=12733,y=1208,anima="idle_245"}},
                      mon={90030107,90030107,90030107,90030107,90030107,90030107,90030107,90030107,90030109,90030109,90030109,90030109,90030109,90030109,90030109,90030109,90030109,90030109,90030109,90030110,90030110,90030110,90030110,90030110,90030110,90030110,90030110,90030110,90030110,90030108,90030108,90030108,90030108,90030108,90030108,90030108,90030108,90030108,90030108,90030108,90030107,90030107,90030106,90030106,90030106,90030106,90030106,90030106,90030106,90030106,90030106,90030106,90030106,90030104,90030104,90030103,90030103,90030102,90030102,90030101,90030101,90030105,90030105},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 9004,
                         name = "神邸遗迹4层",
                         type = 23,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24238,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[90040001]={id=90040001,x=12733,y=1208,anima="idle_245"}},
                      mon={90040107,90040107,90040107,90040107,90040107,90040107,90040107,90040107,90040109,90040109,90040109,90040109,90040109,90040109,90040109,90040109,90040109,90040109,90040109,90040110,90040110,90040110,90040110,90040110,90040110,90040110,90040110,90040110,90040110,90040108,90040108,90040108,90040108,90040108,90040108,90040108,90040108,90040108,90040108,90040108,90040107,90040107,90040106,90040106,90040106,90040106,90040106,90040106,90040106,90040106,90040106,90040106,90050104,90040104,90040103,90040103,90040102,90040102,90040101,90040101,90040105,90040105},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 9005,
                         name = "神邸遗迹5层",
                         type = 23,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24238,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[90050001]={id=90050001,x=12733,y=1208,anima="idle_245"}},
                      mon={90050107,90050107,90050107,90050107,90050107,90050107,90050107,90050107,90050109,90050109,90050109,90050109,90050109,90050109,90050109,90050109,90050109,90050109,90050109,90050110,90050110,90050110,90050110,90050110,90050110,90050110,90050110,90050110,90050110,90050108,90050108,90050108,90050108,90050108,90050108,90050108,90050108,90050108,90050108,90050108,90050107,90050107,90050106,90050106,90050106,90050106,90050106,90050106,90050106,90050106,90050106,90050106,90050106,90050104,90050104,90050103,90050103,90050102,90050102,90050101,90050101,90050105,90050105},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 9006,
                         name = "神邸遗迹6层",
                         type = 23,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =3,
                 SceneMap = {
                      scene_width = 24238,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {[90060001]={id=90060001,x=12733,y=1208,anima="idle_245"}},
                      mon={90060107,90060107,90060107,90060107,90060107,90060107,90060107,90060107,90060109,90060109,90060109,90060109,90060109,90060109,90060109,90060109,90060109,90060109,90060109,90060110,90060110,90060110,90060110,90060110,90060110,90060110,90060110,90060110,90060110,90060108,90060108,90060108,90060108,90060108,90060108,90060108,90060108,90060108,90060108,90060108,90060107,90060107,90060106,90060106,90060106,90060106,90060106,90060106,90060106,90060106,90060106,90060106,90060106,90060104,90060104,90060103,90060103,90060102,90060102,90060101,90060101,90060105,90060105},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10000,
                         name = "暗裔秘所",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 5150,
                         y = 12550,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 25200,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10002,
                         name = "抵抗军营",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 12135,
                         y = 12476,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{25,25}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23000,
                      scene_height = 22500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10003,
                         name = "迷雾沼泽",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 2439,
                         y = 1659,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{50,50}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10006,
                         name = "神殿试炼",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 2996,
                         y = 16494,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{200,200}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={6301001},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10007,
                         name = "寒鸦峡谷",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 13700,
                         y = 10200,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{200,200}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10008,
                         name = "死神试炼",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 12200,
                         y = 12100,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,300}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10009,
                         name = "魅惑魔林",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 11300,
                         y = 10100,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 14600,
                      scene_height = 17600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10010,
                         name = "黄昏遗迹",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 13103,
                         y = 908,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 24239,
                      scene_height = 20469,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10011,
                         name = "龙王试炼",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 3472,
                         y = 17230,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 25010,
                      scene_height = 25000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10030,
                         name = "拯救白羊",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 15999,
                         y = 8092,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 49100,
                      scene_height = 40500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={100300003},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10050,
                         name = "地宫秘境",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 4138,
                         y = 21596,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29939,
                      scene_height = 24919,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10060,
                         name = "地宫秘境",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 23680,
                         y = 17774,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29939,
                      scene_height = 24919,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10070,
                         name = "地宫秘境",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 22222,
                         y = 12222,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29939,
                      scene_height = 24919,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10080,
                         name = "击败伪神",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 12341,
                         y = 21085,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29510,
                      scene_height = 24630,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 10090,
                         name = "星界高台",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 22944,
                         y = 20094,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29510,
                      scene_height = 24630,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 20001,
                         name = "未命名",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 0,
                         y = 0,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 12600,
                      scene_height = 11400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 20002,
                         name = "未命名",
                         type = 1,
                          broadcast = 0,
                         subtype = 0,
                         x = 0,
                         y = 0,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 12600,
                      scene_height = 11400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30000,
                         name = "圣纹副本·简单",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 9900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30001,
                         name = "圣纹副本·普通",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 9900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30002,
                         name = "圣纹副本·困难",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 9900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30003,
                         name = "圣纹副本·噩梦",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 9900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30004,
                         name = "圣纹副本·地狱",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 9900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30005,
                         name = "圣纹副本·挑战",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 15300,
                         y = 9900,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 22250,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30010,
                         name = "炼狱副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4800,
                         y = 3700,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 30011,
                         name = "炼狱副本·传送门场景",
                         type = 1,
                          broadcast = 1,
                         subtype = 0,
                         x = 4792,
                         y = 4459,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 40001,
                         name = "宝宝副本",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 2498,
                         y = 2158,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 17400,
                      scene_height = 15600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 42011,
                         name = "公会守卫",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 4915,
                         y = 2205,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 16260,
                      scene_height = 15019,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 44601,
                         name = "深渊试炼",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 13820,
                         y = 10794,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 44602,
                         name = "掌握平衡",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8901,
                         y = 5321,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 17400,
                      scene_height = 15600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50001,
                         name = "幻名之域",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4328,
                         y = 3891,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50002,
                         name = "幻名之域",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 5001,
                         y = 2207,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 16260,
                      scene_height = 15019,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50003,
                         name = "幻名之域",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3631,
                         y = 3713,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50106,
                         name = "幻名之域",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 2405,
                         y = 864,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 6000,
                      scene_height = 5690,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50108,
                         name = "黑石角斗场",
                         type = 2,
                          broadcast = 0,
                         subtype = 0,
                         x = 2067,
                         y = 2091,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9200,
                      scene_height = 9100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50110,
                         name = "守护神殿",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 10000,
                         y = 11200,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 22850,
                      scene_height = 19960,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50111,
                         name = "潜入神社",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8700,
                         y = 8400,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21210,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50112,
                         name = "古龙巢穴",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 1963,
                         y = 2886,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 6400,
                      scene_height = 5900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 50113,
                         name = "熔岩地狱",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 13701,
                         y = 22901,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 51000,
                         name = "巨龙宝藏",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 11810,
                         y = 16579,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 51001,
                         name = "巨龙宝藏",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 11990,
                         y = 3080,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 19000,
                      scene_height = 12100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 53001,
                         name = "萌羊崛起",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 6350,
                         y = 8450,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 25200,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 53002,
                         name = "游玩煌国",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 5697,
                         y = 9503,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,450}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 53003,
                         name = "沙海迷踪",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7432,
                         y = 8165,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,250}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 53004,
                         name = "火山历险",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3153,
                         y = 9426,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 53005,
                         name = "勇闯雪峰",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 13035,
                         y = 2817,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,200}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 53006,
                         name = "重返星宫",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8800,
                         y = 6500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,600}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29510,
                      scene_height = 24629,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57001,
                         name = "朔月秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 6350,
                         y = 8450,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57002,
                         name = "煌国秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 5697,
                         y = 9503,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,450}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57003,
                         name = "风蚀秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3153,
                         y = 9426,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57004,
                         name = "焚烬秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3153,
                         y = 9426,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57005,
                         name = "寒鸦秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 13035,
                         y = 2817,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,200}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57006,
                         name = "星宫秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8800,
                         y = 6500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,600}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 10000,
                      scene_height = 10000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57501,
                         name = "朔月秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 6350,
                         y = 8450,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 25200,
                      scene_height = 23400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57502,
                         name = "煌国秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 5697,
                         y = 9503,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,450}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21209,
                      scene_height = 19500,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57503,
                         name = "焚烬秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 7432,
                         y = 8165,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,250}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 23500,
                      scene_height = 20600,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57504,
                         name = "焚烬秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3153,
                         y = 9426,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,400}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21900,
                      scene_height = 26400,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57505,
                         name = "寒鸦秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 13035,
                         y = 2817,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,200}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 21400,
                      scene_height = 13900,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 57506,
                         name = "星宫秘境",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 8800,
                         y = 6500,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{0,600}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 29510,
                      scene_height = 24629,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 58001,
                         name = "天空树底层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 58002,
                         name = "天空树二层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 58003,
                         name = "天空树三层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 58012,
                         name = "天空树顶层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 60000,
                         name = "守卫雅典娜",
                         type = 5,
                          broadcast = 1,
                         subtype = 2,
                         x = 4918,
                         y = 2205,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 16260,
                      scene_height = 15019,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 60001,
                         name = "守卫神殿",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 3789,
                         y = 5247,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 15610,
                      scene_height = 11980,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 60003,
                         name = "九宫对决",
                         type = 26,
                          broadcast = 0,
                         subtype = 2,
                         x = 14245,
                         y = 15000,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =5,
                 SceneMap = {
                      scene_width = 26679,
                      scene_height = 25860,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 61900,
                         name = "万圣副本-准备区",
                         type = 28,
                          broadcast = 1,
                         subtype = 2,
                         x = 4657,
                         y = 3432,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 7990,
                      scene_height = 8000,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 61901,
                         name = "万圣boss阶段",
                         type = 2,
                          broadcast = 1,
                         subtype = 2,
                         x = 4657,
                         y = 3432,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =1,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 70000,
                         name = "降神塔",
                         type = 2,
                          broadcast = 1,
                         subtype = 0,
                         x = 4483,
                         y = 4255,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =0,
                 SceneMap = {
                      scene_width = 9440,
                      scene_height = 9440,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 580101,
                         name = "天空树底层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 580102,
                         name = "天空树二层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 580103,
                         name = "天空树三层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


val:
  TmpCfgObj = {
                         id = 580104,
                         name = "天空树顶层",
                         type = 11,
                          broadcast = 0,
                         subtype = 2,
                         x = 1345,
                         y = 2583,
                         mount = 1,
                         is_have_minimap = 1,
                         parnter_battle_type = 0,
                     item =0,
                     lv =[[ [{1,1}] ]],
                     team =0,
                     pkstate =2,
                 SceneMap = {
                      scene_width = 15700,
                      scene_height = 18100,
                      scene_bright = 1,
                      window_minimap_width = 0,
                      window_minimap_height = 0,
                 },

                      Sound = {

                       },

                      jump = {

                       },

                      Npcs = 
  {},
                      mon={},
                      Doors = {

                      },

                      Monsterarea = {

                      },
  }


